Ocean Software’s 1992 adaptation of Lethal Weapon for the NES is a surprisingly competent side-scrolling action title that avoids many of the pitfalls common in movie-to-game tie-ins of the era. Players take control of either Martin Riggs or Roger Murtaugh as they navigate through a series of crime-ridden environments, ranging from high-rise offices to gritty docklands. While the cinematic narrative is largely distilled into basic mission objectives, the core gameplay loop focuses on platforming and dispatching waves of criminals with punches or limited ammunition, effectively capturing the high-stakes tension of the 80s action source material.
Character selection is more than just a cosmetic choice, as Riggs and Murtaugh possess distinct attributes that influence how one approaches each level. Riggs is the agile brawler, boasting faster attacks and movement, making him ideal for aggressive playstyles, whereas Murtaugh offers a higher jump that is essential for reaching certain platforms and hidden items. The level design is relatively linear but punctuated by challenging boss encounters and environmental hazards that require precise timing. However, the game is notoriously difficult, featuring stiff controls and a limited life system that often results in frustrating "game over" screens for the unprepared player.
Visually, the game pushes the NES hardware with detailed sprites and recognizable environments, though the color palette can feel somewhat muted in places. The true standout feature is the pulse-pounding soundtrack, which delivers high-energy 8-bit compositions that perfectly complement the action-oriented gameplay. Despite its punishing difficulty and occasionally clunky hit detection, Lethal Weapon stands as a solid entry in the console’s twilight years. It may not reinvent the platforming genre, but it provides a satisfying challenge for fans of the franchise and retro enthusiasts looking for a "tough-as-nails" experience.
